Update 4.48.393 - Game Setup Screen & Distant Ship Travel
Age of Conquest IV » Devlog
Latest Update:
- Game Setup: streamlined and simplified the game setup screens. All the options are still there but are collapsed by default.
- Game Setup/Multiplayer: default duration for fast multiplayer is 1.5min/turn.
- Distant Ship Travel: bugfix for distant ship travel. Maps cannot have ships pre-placed on water if distant ship travel is disabled.
- Language: latest translations added - Thanks :-D
- Code Improvement: user configuration options code streamlined with utility methods.
- Maintenance: update logging for sign-ins via Google Play.
- Maintenance: commons-net updated to 3.11.1.
- Maintenance: improve logging by reducing number of minor errors and warnings for clarity.
- Bugfix: making sure no endless loops when rendering tiled images.
- Bugfix: Droid login bugfix with improved Base64 parsing of JWT (using URL).
- Bugfix: multiplayer tournament info didn't show the total players but players per game. Update the details for clarity.
- Bugfix Crashes: when the mail manager was 'null'.
Files
webapp.zip Play in browser
2 days ago
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Age of Conquest IV
Age of Conquest is a turn-based grand strategy wargame.
Status | Released |
Author | Noble Master ᴳᵃᵐᵉˢ |
Genre | Strategy |
Tags | Co-op, hotseat, Level Editor, Medieval, Multiplayer, risk, Singleplayer, Turn-based, Turn-based Strategy, wego |
Languages | Arabic, Czech, German, Greek Modern, English, Spanish; Castilian, Spanish; Latin America, Estonian, Finnish, French, Hebrew (modern), Croatian, Hungarian, Indonesian, Italian, Japanese, Georgian, Korean, Malay, Dutch, Norwegian, Polish, Portuguese (Portugal), Romanian Moldavian Moldovan, Russian, Slovak, Serbian, Thai, Tagalog, Turkish, Ukrainian, Vietnamese, Chinese |
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