ANNOUNCEMENT: Chrono Commander - RTS Game with Time-Travel
We are officially announcing Chrono Commander, a real-time strategy game with time-travel mechanics. The game will include single player, multiplayer, as well as a comic-based story campaign.
Chrono Commander takes a fresh approach to real-time strategy (RTS) games by incorporating time travel as a core mechanic, allowing players to command armies across the timeline. While it retains many of the RTS genre's elements such as base building, resource management, and tactical battles, its time travel mechanic adds a unique challenge.

Chrono Commander is currently under development. The game will feature the following time-travel mechanics:
- Chronoporting: Units can be chronoported to other times.
- Chronocloning: Porting copies to other times on the timeline while retaining the original unit.
- Chronobombing: Sending a bomb to explode forwards or backwards in time.
- Command Erasure: Allows you to erase past or future commands issued to units.
- Changing the Timeline: Units can receive new commands in the past and future, overriding previous actions.
The game also features standard RTS elements including base building structures, ground troops, ships and submarines as well as planes and airships. The game will come with a tech-tree allowing for research. Included also is a scenario editor for player modded maps and campaigns.
Latest News are available from the following sites.
- Official Site: ChronoCommander.com
- PC, Mac, Linux: Steam, itch.io
- Resources: Press Kit, Indie DB
Chrono Commander
Futuristic RTS game with time travel in 3.5 dimensions.
Status | In development |
Author | Noble Master ᴳᵃᵐᵉˢ |
Genre | Strategy |
Tags | achron, campaign, Futuristic, Real-Time, rts, tank, time-paradox, Time Travel, warzone |
Languages | English |
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